Attaches a name to a function, which can then be used by the
set_top command to set the named function as the top.
This is typically used to synthesize member functions of a class in C++.
set_topcommand with the new name.
set_directive_top [OPTIONS] <location>
<location>is the function to be renamed.
- Specifies the name of the function to be used by the
DESIGN_TOP, which is then
specified as the top-level. If the pragma is placed in the code, the
set_top command must still be issued in the
top-level specified in the GUI project settings.
set_directive_top -name DESIGN_TOP foo_long_name
Followed by the