Packed Luma-Only, 16 bits per component. Every luma-only pixel in memory is represented with 16 bits, as shown. The images need to be stored in memory in raster order, that is, the top-left pixel first and the bottom-right pixel last. Y16 is presented as YUV 4:4:4 on the AXI4-Stream interface.
15:0 |
Y |
Note: There is no timer in the frame buffer to determine the
frame's start and end points. It relies solely on interrupts to determine the
frame's start and end. Effective management of input frame size is crucial. If a
higher frame size is specified but lower values are provided, it can lead to delays
as the core waits for additional data. Conversely, declaring a lower frame size
while providing more input can result in data loss as the core does not process the
excess data.